Paintball Games

What Games Will We Play?

Whether you’re rallying a group of friends for fun, celebrating a special occasion like a birthday or bucks, or bringing together a corporate or sports team for an unforgettable team-building experience, we have you covered! On the day of your event, your group will be offered a choice of games tailored to your preferences and group dynamics. If there is a particular game you want to play please let us know upon arrival and we will do our best to accomadate your group.

🎯 12 Epic Game Modes

🔵 Just For Fun

High-energy, fast-paced paintball games with basic objectives perfect for casual players and friends.

Players battling for a central objective during a King of the Hill paintball game on the Carnage field.

King of the Hill

Objective: A classic take-and-hold battle. Lock down the central objective by getting a teammate behind it and protecting them for as long as possible to rack up points.

The Twist: If opposing players get to the objective simultaneously, they trigger a mutual elimination and both must return to respawn.
Domination

Domination

Objective: Total field dominance. Secure the best tactical positions and eliminate as many opponents as possible while keeping your own team's eliminations low

The Twist: Push your entire team past the center line to trigger a 'Mercy Rule' for massive bonus points and an immediate match reset.
Village Idiot

Village Idiot

Objective: Absolute chaos where everyone is immortal. Getting shot doesn't put you out—it just gives you a reason to shoot back again, and again, and again.

The Twist:The center barricade is a paint magnet. Only an idiot would try to make it to the middle, let alone expect to survive there

🟢 Special Occasions

Custom designed for birthday, bucks, or hens parties where the special someone is the centre of attention!

Tin Can Alley

Tin Can Alley

Objective: Knock the other teams tin cans off whilst protecting your own, whoever has the most cans standing at timed intervals during the game gets the most points

The Twist: if you can't hit the tin maybe shoot at the other team and that way you can at least claim you hit something!
Zombie Terror

Zombie Terror

Objective: 20% of your group starts as terrifying Alpha Zombies. Every survivor eliminated rises again as a Beta Zombie. Survive the terror for as long as you can!

The Twist: Alpha Zombies are completely immortal for the first half of the game but cannot cross the 40m perimeter line.
Zoolander

Zoolander

Objective: This game is all about style. Strut to the centre of the field and unleash your best model pose—whether it's "Le Tigre", "Magnum", or the iconic "Blue Steel"!

The Twist: Getting hit doesn't count, everyone is immortal. Points are awarded solely based on how much stlye you put into your performance.

🟡 Team Building

Strategic, communication-heavy game modes where teamwork is essential, designed for sports teams and corporate groups

Elimination

Elimination

Objective: No respawns. No flags. Just pure elimination. Wipe out the opposing team before the match timer runs out. Will you be the hunter or the hunted?

The Twist: If the clock hits zero, the team with the most players still left in the game win. Hopefully your not the last one left on your team.
Hardpoint

Hardpoint

Objective: Teams must use strategy to capture and hold 3 static physical locations (hardpoints) across a massive map to accumulate points over time.

The Twist: If a team holds 2 of the 3 hardpoints they respawn closer to the action, field position is the key to victory.
Bang the Drum

Bang the Drum

Objective: Dodge incoming paint and battle your way to the central drum. The team that successfully touches the drum the most times claims victory.

The Twist: The opposition has the exact same goal. There is absolutely no mercy in the middle of this field—choose your moment wisely!

🔴 Next Level

Intense game modes for experienced groups and returning players ready to skip the basics!

Competitive players rushing toward the central drum objective on the Mayhem field paintball session.

Conquest

Objective: Teams try to push deep into the oppositions territory, they will get a point every time they can trap the opposition behind their break-out barricades.

The Twist: When a team successfully trap the other team they must fall-back, if they get shot or don't fall back quickly enough they must respawn.
Attacking paintball player cautiously moving into position against defenders on the Ambush game field.

Point Blank

Objective: Two teams play intense, back-to-back elimination rounds within a 20-minute match clock. The sole objective is to reach the opposing team's starting base.

The Twist: If a team has no players left on the field, they can choose to concede the point early to stop the other team from draining the game clock
Paintball players braving a heavy line of fire while running the central objective on the Mayhem field.

The Gauntlet

Objective: Push forward to the central objective and face "The Gauntlet"—where the opposing team is waiting to make you seriously regret your life choices!

The Twist: Players are completely immortal and never get forced out when shot. However, you can voluntarily choose to respawn at any time.