Valhalla Paintball Brisbane features 6 epic game zones and 12 awesome game modes. We have organised our games into four unique packages to suit every type of group — whether you’re a public group just playing for fun, a private group after a social day out, celebrating a special occasion like a birthday or bucks, or a corporate or sports team looking for an unforgettable team-building experience. On the day groups will be offered a choice of which paintball games they would like to play based on several factors. If there is a particular game you want to play please let us know upon arrival and we will do our best to accomadate your group.
Paintball games for public sessions that involve mixed groups
Objective: This is a take-and-hold style game with a central objective. To get points teams must try and get one of their players
behind the objective and keep them alive for as long as possible.
Twist: If a player from both teams manages to get to the objective at the same time, they cause a mutual elimination and both must respawn.
Objective: Aggressive play is key to victory. The objective is to secure the best field position and getting as many eliminations as
possible whilst limiting how many the opposition get.
Twist: If a team can get all of their players past the centre line they will cause a mercy and receive bonus points, the game will then be reset.
Objective: To get points player must get to the central objective and face the gauntlet, aka the opposing team shooting them enough times
that they regret their life choices!
Twist: Players are immortal they don't have to respawn when they get shot, however they may choose to voluntarily respawn at anytime.
Paintball games for private sessions of friends, family or work groups
Objective: Players must avoid getting shot and work their way to the drum in the middle of the field.
The team that gets to the drum the most amount of times will win the game.
Twist: Be warned the other team is trying to do the same thing and there is no mercy in the middle of the field, choose your moment wisely!
Objective: The defenders set up in position to ambush the attackers, they must hold their position for as long as possible, every life counts
and losing field position will prove costly.
Twist: The attacking team's respawn is half the distance than that of the defenders meaning they can get back in the game a lot faster!
Objective: All players are immortal ,which means when you get shot you don't go out, you shoot them back! And when you shoot someone,
you keep shooting them again and again and again.
Twist: There's no mercy at the centre line, only an idiot would try and to get to the middle let alone trying to survive there!
Paintball games for private sessions of birthday, bucks or hens party groups
Objective: The Rescue Team must get to the downed pilot and escort them to the extraction zone. The insurgents must eliminate the
pilot or stop them extracting before the time runs out.
Twist: The Rescue Team may make use of medics which allow them to respawn on the field however this takes much needed time!
Objective: 20% of the group start as Alpha zombies, when a survivor is eliminated they respawn as a Beta zombie. The game is played
until the last survivor is eliminated! Good luck!
Twist: Alpha zombies are immortal for the first 2 minutes of the game, the only way to stop them is overwhelming firepower!
Objective: This game is all about style, as you strut down the catwalk we want you to give us your best model pose,
whether it's "Le Tigre", "Magnum" or the iconic "Blue Steel"! P.S. It helps if you've seen the movie
Twist: As you get to the catwalk you become immortal, points are awarded based on the absurdity of what you are trying to achieve!
Paintball games for private sessions of sports teams or corporate groups
Objective: Teams must use strategy and communication to eliminate the other team and capture their flag in as little time
and as many times as possible before the time runs out!
Twist: A team that is in a losing position or with no players left on the field can concede the point to stop the other team wasting time.
Objective: The attackers must eliminate all defenders or capture the bunker. Defenders must survive for as long as possible.
The winning team will be the one that survives the longest!
Twist: The attackers have multiple lives and can respawn as many times as needed. The defenders have only one life and must use it wisely!
Objective: Teams must take-and-hold 3 objectives. If a player from both teams manages to get to an objective at the same time they
cause a mutual elimination and both must respawn.
Twist: If a team can get all of their players past the centre line they will cause a mercy and receive bonus points, the game will then be reset.